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Title: Riding Hero Manufacturer: SNK Year: 1990 Hardware: NEO-GEO System Main Processor: MC68000 (16-bit, 12 MHz) Sound Hardware: Z80 (8-bit, 6 MHz); YM2610 ---------------------------------------------------------------------------- Description Chase-view motorcycle racing running on the poor NeoGeo hardware, this 1990 title shows exactly how obsolete the hardware was, it can't even compete with 1985 systems, yet alone with other games from the same year, like WGP. ---------------------------------------------------------------------------- Emulation Status Emulator: MAME Playable: Yes Sound: Yes Preliminary emulation on both MAME and NeoRageX emulators MAME: Minor graphic glitches and game suffers from a major slowdown, this slowdown is possibly due to non-optimized code. NeoRageX: Major graphic problems, the road layer graphics are missing, due to incomplete emulation of the graphics chips.
Benchmark system: Intel Celeron - 433 MHz; S3 GX2 4 Mb AGP Videocard; Soundblaster 16; Win98; MAME v0.36b14 Benchmark results: 32/60 fps with triple buffer on, vsync off, no frameskip; full screen interlaced mode Estimated hardware erquirements: Intel Celeron running at 812 MHz or equivalent ---------------------------------------------------------------------------- Screenshots Screenshots from MAME emulator
Screenshots from NeoRageX
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