Title: Kyros
Manufacturer: Alpha Denshi
Year: 1986
Hardware:
Main Processor: MC68000 (16-bit; 6 MHz)
Sound Hardware: Z80 (8-bit; 3.579545 MHz); YM2203 x 3 (3 MHz); DAC
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Description
A multiscrolling
overhead view beat 'em up where the player has to fight various
punks & monsters. The player has to free
prisoners, and after freeing the one in the red (or other
non-white clothes) the player's character becomes strong and
muscle bound (pants turn purple). There are other special items
like a clock that if punched will freeze enemies for a
short period. There are also items that turn enemies into
treasure/money or turn them into chickens or angels. When the
player touches the angel, he will be invincible for a short
period, and every enemy he touches will die. There are also
bags of money lying around, and weapons that can be obtained by
walking over the icon that represents them. Some
include boomerangs and magical fire. There are also energy refill
icons marked by an "E". The player can sometimes
kill every enemy in a region by punching & destroying the
heads that shoot fire. He can also kill multiple enemies that
are lined up by punching a pot that's in front of them &
wiping them out in a chain reaction, or also by punching a closed
door when they are next to it. The enemies can also hurt the
player with the door, so caution must be used. There are
warp tiles in certain areas so that the player can get around the
levels. Some enemies like the wolves like to gang up
on the player & take a lot of energy away while doing this.
The muscleman can pin the player down & start beating him
so that the player has to press the attack & jump buttons
quickly to get back up.
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Emulation Status
Emulator: MAME
Playable: Yes
Sound: Yes
Note: The version emulated by MAME is a clone with a 1987 copyright; the original by Alpha Denshi has to be dumped
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Screenshots
Screenshots of the arcade (original version) from http://www.fortunecity.com/rainbow/leia/317/

Screenshots from the MAME emulator




