Title: Kyros

Manufacturer: Alpha Denshi

Year: 1986

Hardware:

Main Processor: MC68000 (16-bit; 6 MHz)

Sound Hardware: Z80 (8-bit; 3.579545 MHz); YM2203 x 3 (3 MHz); DAC

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Description

A multiscrolling overhead view beat 'em up where the player has to fight various punks & monsters. The player has to free
prisoners, and after freeing the one in the red (or other non-white clothes) the player's character becomes strong and
muscle bound (pants turn purple). There are other special items like a clock that if punched will freeze enemies for a
short period. There are also items that turn enemies into treasure/money or turn them into chickens or angels. When the
player touches the angel, he will be invincible for a short period, and every enemy he touches will die. There are also
bags of money lying around, and weapons that can be obtained by walking over the icon that represents them. Some
include boomerangs and magical fire. There are also energy refill icons marked by an "E". The player can sometimes
kill every enemy in a region by punching & destroying the heads that shoot fire. He can also kill multiple enemies that
are lined up by punching a pot that's in front of them & wiping them out in a chain reaction, or also by punching a closed
door when they are next to it. The enemies can also hurt the player with the door, so caution must be used. There are
warp tiles in certain areas so that the player can get around the levels. Some enemies like the wolves like to gang up
on the player & take a lot of energy away while doing this. The muscleman can pin the player down & start beating him
so that the player has to press the attack & jump buttons quickly to get back up.

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Emulation Status

Emulator: MAME

Playable: Yes

Sound: Yes

Note: The version emulated by MAME is a clone with a 1987 copyright; the original by Alpha Denshi has to be dumped

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Screenshots

Screenshots of the arcade (original version) from http://www.fortunecity.com/rainbow/leia/317/

kairosu-01.jpg (28345 bytes) kairosu-02.jpg (31893 bytes) kairosu-03.jpg (27012 bytes)

Screenshots from the MAME emulator

kyros-01.png (9270 bytes) kyros-02.png (4616 bytes) kyros-03.png (4151 bytes)

kyros-04.png (7411 bytes) kyros-05.png (7386 bytes) kyros-06.png (8846 bytes)

kyros-07.png (8616 bytes) kyros-08.png (8326 bytes) kyros-09.png (8483 bytes)

kyros-10.png (8655 bytes) kyros-11.png (8071 bytes) kyros-12.png (7508 bytes)

kyros-13.png (7102 bytes) kyros-14.png (5883 bytes) kyros-15.png (8338 bytes)


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